So after day 1 and 4 hours of coding/designing, we have a small update.
New features:
- Ability: Priest Heal works. Select the priest, click Heal, and select a Unit.
- Ability: Ranger Provoke psuedo-works. Don’t expect it to do much, but you can throw some meat around!
- 2 new encounters: 3 bats & Super Bat. (horribly scaled)
Goals for tomorrow:
- Aggro/Target management logic for the enemy units.
- Finish Ranger’s Provoke ability.
- Give the Warrior an ability.
- Add a new Enemy with new AI.
- Add 2-3 new encounters.
- Fix the Ranger’s “East” walking animation.
Enjoy the demo! Feedback is appreciated.
Tags: Encounter